AI Insights · Timothy · July 2024
Top 5 Final Fantasy Games Performance in Australia Q2 2024
Discover the performance trends of the top 5 Final Fantasy game apps in Australia for Q2 2024, including revenue, downloads, and active users.
In Q2 2024, the top 5 Final Fantasy games on a unified platform in Australia showcased varying trends in revenue, downloads, and weekly active users. The data, provided by Sensor Tower, offers insights into the performance of these popular titles.
FINAL FANTASY VII EVER CRISIS observed a mixed trend in revenue throughout the quarter. Revenue peaked at about $5.5K in the final week of May, with a low of around $2.3K at the end of April. Downloads fluctuated, starting at 204 in early April and experiencing a slight increase to 270 by the end of June. Weekly active users remained relatively stable, ranging from approximately 1.7K to 2K.
FINAL FANTASY BE:WOTV showed a notable revenue increase in mid-May, reaching about $4K. However, the downloads were minimal, with a peak of 14 in mid-April. Weekly active users hovered around 40-65 throughout the quarter.
Final Fantasy XV: A New Empire had a consistent revenue stream, peaking at $3.5K in early May. Downloads saw minor activity, with a peak of 55 in late May. The game recorded weekly active users only for a few weeks, with a peak of 24 at the end of May.
Final Fantasy XV: War for Eos experienced a revenue peak of $2.8K in early April, but it declined to about $735 in early June. Downloads were sporadic, with a high of 22 in late May. Weekly active users remained stable, averaging around 110-130.
FINAL FANTASY BRAVE EXVIUS showed a steady revenue stream, peaking at $653 in late April. Downloads were minimal, with a peak of 21 in early June. Weekly active users remained consistent, averaging around 70-85.
These insights from Sensor Tower highlight the diverse performance patterns of the top Final Fantasy games in Australia during Q2 2024. For more detailed analytics, visit Sensor Tower.